This page is for answers to general questions about OMO CEP.
For assistance with common issues during setup, refer to the Troubleshooting page.

Is OMO CEP a good choice for first-time players?

Yes. We've worked with the modding community to carefully select mods that create a "vanilla-plus" game experience.
The only mod that changes the game balance is HERO Buff, which can be easily disabled from the MODS Menu if you'd like to lean more into the "vanilla" than the "plus" side of things.

Can I use OMO CEP in the middle of my playthrough, without starting a new game?

Yes. OMO CEP is fully compatible with unmodded OMORI save data.
Likewise, you will not need to start a new game should you choose to stop using OMO CEP.

Can I still earn Steam achievements while using OMO CEP?

Yes. You can still earn every achievement in the game.

What does the "Decrypt" option do in the MODS Menu?

The decryption tool converts OMORI from a standalone executable to an editable RPGMaker project. It's only useful if you want to rip the game assets or mod OMORI yourself.

Can I use Mod XYZ with OMO CEP?

Depends on the mod. In general, the more core functionality a mod changes, the less likely it is to be compatible with OMO CEP.
We have a "Help Me Add" channel on Discord if you need cross-compatibility assistance with a specific mod.

I found a really cool mod, please put it in the pack!

That's not a question.

I found a really cool mod, please put it in the pack?

Eh, close enough.
Chances are that if you've seen a new OMORI mod on mods.one, we've seen it too, and we're either deciding whether it's a good fit for OMO CEP or checking if it's compatible with the mods that are already in it.
We're always open to suggestions, though - if you drop a comment on Discord, we'll make sure to read it and get back to you.
Last modified 1mo ago